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The Next Level Racing® ERS3 Haptic Feedback Sim Racing Seat combines the wide, endurance-focused ERS3 reclining-seat platform with eight high-torque haptic motors built directly into the seat structure. It delivers localized physical feedback for road texture, engine RPM, gear shifts, braking, kerb strikes, traction loss, turbulence, and other supported effects across racing, flight, VR, and multimedia applications.
Traditional haptic pads sit on top of a seat and can shift, compress, or lose direct contact during use. The ERS3 Haptic embeds all eight motors within the seat itself, keeping each feedback zone in a consistent position and reducing vibration loss through loose upholstery or external straps.
We recommend it for users who want integrated tactile feedback without moving to a fixed-back bucket seat. It retains the ERS3’s broad fit, reclining backrest, SIMAERO Mesh upholstery, included sliders, and long-session comfort while adding detailed telemetry-driven immersion.
Eight motors are embedded directly into the seat structure to provide balanced, localized feedback across the backrest and seat base.
Motors remain fixed within the seat instead of shifting like an external pad.
Independent zones allow supported effects to be placed across different areas of the body.
Uses the same advanced motor platform as the HF8 Pro haptic system.
On PC, the ERS3 Haptic works with Next Level Racing HFS software and SimHub to convert supported game telemetry into low-latency physical effects.
High update speed supports detailed, low-latency feedback during supported simulations.
Adjust the strength and trigger behavior of individual feedback zones.
Configure effects such as RPM, road texture, braking, impacts, kerbs, and traction loss.
Save and refine configurations for supported games and simulation types.
Console users can connect through the 3.5 mm audio input. In this mode, game audio is converted into vibration feedback for racing, flight, VR, music, and multimedia use.
Converts incoming sound into responsive vibration without PC telemetry software.
Can respond to racing, flight, VR, music, and other audio-based content.
A physical controller allows the user to adjust haptic intensity without opening software during a session. LED indicators provide a quick visual reference for the selected level.
Increase or decrease overall feedback directly from the cockpit.
Quickly confirm the current intensity setting.
The seat retains the comfort-focused ERS3 structure with breathable SIMAERO Mesh, cold-molded foam, lumbar support, and a reinforced dual-recliner mechanism.
Helps reduce heat buildup during extended racing and flight sessions.
Provides shaped support designed to retain its form over long-term use.
Supports adjustable backrest positioning with locking mechanisms on both sides.
The open ERS3 profile supports a broad range of users and includes pre-installed bottom-mounted seat sliders.
Offers more room than many narrow fixed-back racing seats.
Supports residential, shared, event, training, and commercial simulator use.
Allows quick forward and backward adjustment for different users.
The bottom-mount design fits a broad range of Next Level Racing cockpit platforms and may also work with third-party cockpits when dimensions are verified.
Compatible out of the box with supported GTElite, F-GT Elite, Elite Lite, and F-GT Elite 160 models.
Compatible out of the box with the GTtrack cockpit.
Compatible out of the box with the GTRacer 2.0 platform.
Requires removal of the conflicting shifter assembly and may require separate universal seat brackets.
Next Level Racing lists the Go Kart Plus and Victory Cockpit as incompatible.
May fit bottom-mount cockpit frames when slider spacing, clearance, and hardware are verified.
Feel supported road, engine, braking, traction, kerb, and impact effects.
Add tactile feedback for turbulence, engines, weapons, impacts, and environmental effects.
Physical feedback can reinforce visual and spatial immersion when external screens are not the focus.
Integrated hardware reduces loose accessories and provides a polished customer experience.
Supports racing, flight, multimedia, and audio-based feedback in one seat.
Delivers integrated haptics without requiring a fixed-back bucket-seat design.
Compare the NLR-E050 PU Leather Edition.
Compare the NLR-E052 Fabric & SIMAERO Mesh Edition.
Compare the NLR-E063 ERS3 Hypercool.
Choose this NLR-E066 ERS3 Haptic Feedback Seat.
| Brand | Next Level Racing® |
|---|---|
| Official Product Name | ERS3 Haptic Feedback Sim Racing Seat |
| Manufacturer SKU / MPN | NLR-E066 |
| UPC / GTIN-12 | 850041503974 |
| Current MSRP | $499.99 |
| Haptic Motors | 8 integrated high-torque motors |
| PC Software | Next Level Racing HFS software and SimHub |
| PC Feedback Type | Telemetry-based independent-zone control for supported titles |
| Maximum Haptic Update Rate | Up to 75 FPS |
| Console / Audio Connection | 3.5 mm audio input for audio-based vibration |
| Upholstery | SIMAERO Mesh fabric |
| Seat Structure | Cold-molded foam, dual recliners, and precision lumbar support |
| Mounting Type | Bottom mount through pre-installed seat sliders |
| Maximum Supported User Weight | 150 kg / 331 lb |
| Maximum Recommended Waist Size | Up to 44 in / approximately 111 cm |
| Product Dimensions | 62 × 58 × 92 cm / 24.4 × 22.8 × 36.2 in |
| Product Weight | 16.7 kg / 36.8 lb |
| Box Dimensions | 83 × 58 × 40 cm / 32.7 × 22.8 × 15.7 in |
| Boxed Weight | 20.7 kg / 45.6 lb |
ProSimHQ helps customers evaluate haptic seating as part of the complete simulator, including cockpit fit, PC or console use, software support, motion systems, audio routing, and power requirements.
Get help comparing integrated haptic seats, HF8 pads, bass shakers, and motion systems.
Receive guidance on telemetry software, audio mode, USB connections, and expected functionality.
ProSimHQ supports home enthusiasts, simulator centers, events, training facilities, and commercial projects.
Get knowledgeable assistance before and after the sale from a simulator-focused retailer.
Eight high-torque motors are integrated directly into the seat structure.
Yes. On PC, supported titles can provide telemetry-based effects through Next Level Racing HFS software or SimHub.
Yes. Independent-zone adjustment is available on PC through supported HFS or SimHub configurations.
Yes, through the 3.5 mm audio input. Console feedback is audio based rather than telemetry based.
No. Individual motor control and telemetry effects are available only on PC through HFS or SimHub.
No. The motors are built directly into the seat, which prevents the shifting and vibration loss that can occur with removable pads.
Yes. The seat uses pre-installed bottom-mounted sliders.
Yes. It can provide supported telemetry or audio-based effects for racing, flight, VR, and multimedia applications.
Next Level Racing lists a maximum supported user weight of 150 kg, or 331 lb.
Confirm cockpit mounting compatibility, PC or console use, available USB and audio connections, power access, cable routing, supported software, user fit, and whether active cooling or haptics is the higher priority.
Contact ProSimHQ for help reviewing cockpit compatibility, PC or console setup, telemetry software, audio routing, power, motion systems, and complete simulator configuration.
| Specification name | Specification Value |
|---|---|
| Color pattern | Black |
| Connection type | AUX, Wired |
| Connectivity technology | Wired |
| Power source | AC-powered |
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